I couldn’t find many actual uses for the juggling, and I had already ideas of pushing the “diagonal” boxes around the player with the juggling swings, so I made the box swinging move the boxes laterally.

I also came up with this concept of being able to push unlimited line of boxes with your swing, while only being able to push one box by yourself (or two by holding one and pushing another with it). This way the swing move becomes your power move, and I was confident there’s puzzles to be made with this.

The puzzle stays the same, and according to my notes, my friends were still struggling with the ruined walls and swinging boxes over them.

Note: All the builds from here until build 11 are mostly fixes and iterations on the mechanics, so I didn’t even include posts for them.

To the next build